Mac Q21_PartySetGoldenBirdState: void __fastcc (pGame ECX, pUnit EDX) prototype
Mac 0x00234a13 is "undefined (void)", convention unknown. Entry: ESI=ECX, EDX stored as [ESP] for 0x0027b111 (unit -> party id, compared with -1); then PARTY_ForEachPartyMember (0x00276faf, (D2GameStrc* pGame, short nPartyId, callback, arg)) is called with [ESP]=ESI (so ECX is the game), [ESP+4]=party id, [ESP+8]=callback, [ESP+0xc]=0. No [EBP+n] reads; plain RET 0x00234a58; EAX is not set on the early exit, so void. Windows twin 0x005ba2f0 also takes the same two values (this, pGame).
Changes 1, applied together
Set prototype
mac 0x00234a13signatureundefined Q21_PartySetGoldenBirdState(void)→void Q21_PartySetGoldenBirdState(D2GameStrc * pGame, D2UnitStrc * pUnit)conventionunknown→__fastcc