Use BOOL for the NPC item updater's integer stackability result
Ghidra vwin 1971 · 9dc1ead
win 005761c0 explicitly types the EAX local fIsStackable as float, so decompile emits (float)IsStackable(pItem) and comparison with 0.0. Native 005761e8 CALL 006289f0 is followed immediately by 005761ed TEST EAX,EAX / 005761ef JZ: an integer predicate, with no float conversion or comparison. The callee already declares BOOL and defines full EAX on every returning path: 00628a2b MOVZX EAX,byte ptr [EAX+0x132] / RET 4, or 00628a36 XOR EAX,EAX / RET 4. The byte is existing D2ItemsTxt.bStackable. Retype only this local float->BOOL (both 4 bytes), matching the verified callee contract and native test. Preserve the chosen name, EAX storage, all prototypes and shared layouts. This corrects the unsupported floating-point representation; no gameplay, compile or byte-match improvement is claimed.
Changes 1, applied together
Retype variable
win 0x005761c0 EAXtypefloat→BOOL