Name DAMAGE_CalculateHitCheck's to-hit bonus and range parameters
Ghidra v1799 · 2663303
Stack[0x8] goes straight to DAMAGE_RollAttackHit's nToHitBonusExtra, so it takes that name. Stack[0xc], when nonzero, is added to the attacker's melee range and subtracted from the reach passed to IsInMeleeRange. The function's plate already describes the range as widened by it.
Changes 2, applied together
Rename variable
win 0x0057ec10 Stack[0x8]namenParam1→nToHitBonusExtraRename variable
win 0x0057ec10 Stack[0xc]namenParam2→nExtraRange