Name forwarded parameters in chat, sound, quest log and network helpers
Ghidra v1799 · 2663303
Each parameter reaches a named callee parameter unchanged, and I checked the pushes and registers against the callee's signature in the machine code. Names follow the callee. NPCMENU_CloseScrollAndInteraction's nNpcGUID matches the name proposed on NPCMENU_CloseNpcInteraction, which it calls with the same value.
Changes 9, applied together
Rename variable
win 0x0043e610 EDXnamenParam→nLineStyleRename variable
win 0x0043e5f0 EDXnamenParam→nLineStyleRename variable
win 0x004ca9c0 EDXnamenParam→bForceStopRename variable
win 0x004b3d10 ECXnamenParam→nNpcGUIDRename variable
win 0x00420360 Stack[0x4]namenParam→nSubIdRename variable
win 0x004a26b0 Stack[0x4]namedwParam→bAdjustMouseRename variable
win 0x004ca8d0 EDXnamenParam→nSearchValueRename variable
win 0x0051c190 EDXnamenParam→nBufferOutputLengthRename variable
win 0x0053b240 ECXnamenParam→nClientId