REDIVIVUS

Proposals / #871

Mac GAME_GetSkillDelayEndFrame: __cdecl uint32_t (void) (from Windows twin)

applied · by KierTaylor · submitted 2026-11-02, applied 2026-11-02

Ghidra vmac 111 · 3c6740e

Mac body is CALL/POP EAX; MOV EAX,[EAX+0x552138]; RET: no arguments, returns a dword global. Windows twin GAME_GetSkillDelayEndFrame 0x0044ce50 is uint32_t (void).

Changes 1, applied together

  1. Set prototype mac 0x0006f48c

    signatureundefined GAME_GetSkillDelayEndFrame(void)→uint32_t GAME_GetSkillDelayEndFrame(void)
    conventionunknown→__cdecl