Mac GAME_GetSkillDelayEndFrame: __cdecl uint32_t (void) (from Windows twin)
Ghidra vmac 111 · 3c6740e
Mac body is CALL/POP EAX; MOV EAX,[EAX+0x552138]; RET: no arguments, returns a dword global. Windows twin GAME_GetSkillDelayEndFrame 0x0044ce50 is uint32_t (void).
Changes 1, applied together
Set prototype
mac 0x0006f48csignatureundefined GAME_GetSkillDelayEndFrame(void)→uint32_t GAME_GetSkillDelayEndFrame(void)conventionunknown→__cdecl