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Proposals / #872

Mac GAME_GetPrimaryClickState: __cdecl uint32_t (void) (from Windows twin)

applied · by KierTaylor · submitted 2026-11-02, applied 2026-11-02

Ghidra vmac 111 · 3c6740e

Mac body is CALL/POP EAX; MOV EAX,[EAX+0x32a15f]; RET: no arguments, returns a dword global. Windows twin GAME_GetPrimaryClickState 0x0044bf00 is uint32_t (void).

Changes 1, applied together

  1. Set prototype mac 0x0006e5c5

    signatureundefined4 GAME_GetPrimaryClickState(void)→uint32_t GAME_GetPrimaryClickState(void)
    convention__cdecl