Mac GAME_GetPrimaryClickState: __cdecl uint32_t (void) (from Windows twin)
Ghidra vmac 111 · 3c6740e
Mac body is CALL/POP EAX; MOV EAX,[EAX+0x32a15f]; RET: no arguments, returns a dword global. Windows twin GAME_GetPrimaryClickState 0x0044bf00 is uint32_t (void).
Changes 1, applied together
Set prototype
mac 0x0006e5c5signatureundefined4 GAME_GetPrimaryClickState(void)→uint32_t GAME_GetPrimaryClickState(void)convention__cdecl